public QuadMeshFactory(IHeightfieldGenerator generator, ITerrainColorizer terrainColorizer, IQuadMeshRendererFactory rendererFactory, Settings settings) { _generator = generator; _terrainColorizer = terrainColorizer; _rendererFactory = rendererFactory; _settings = settings; }
public QuadMeshFactory(IHeightmapGenerator generator, ITerrainColorizer terrainColorizer, IQuadMeshRendererFactory rendererFactory, Settings settings) { _generator = generator; _terrainColorizer = terrainColorizer; _rendererFactory = rendererFactory; _settings = settings; }
public QuadMesh(IHeightfieldGenerator generator, ITerrainColorizer terrainColorizer, IQuadMeshRenderer renderer, ISettings settings) { _generator = generator; _terrainColorizer = terrainColorizer; _renderer = renderer; _settings = settings; }
public EdgeColorizer(ITerrainColorizer baseColorizer, ISettings settings) { _baseColorizer = baseColorizer; _settings = settings; }