public QuadMeshFactory(IHeightfieldGenerator generator, ITerrainColorizer terrainColorizer, IQuadMeshRendererFactory rendererFactory, Settings settings)
 {
     _generator = generator;
     _terrainColorizer = terrainColorizer;
     _rendererFactory = rendererFactory;
     _settings = settings;
 }
 public QuadMeshFactory(IHeightmapGenerator generator, ITerrainColorizer terrainColorizer, IQuadMeshRendererFactory rendererFactory, Settings settings)
 {
     _generator        = generator;
     _terrainColorizer = terrainColorizer;
     _rendererFactory  = rendererFactory;
     _settings         = settings;
 }
Beispiel #3
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 public QuadMesh(IHeightfieldGenerator generator, ITerrainColorizer terrainColorizer, IQuadMeshRenderer renderer, ISettings settings)
 {
     _generator        = generator;
     _terrainColorizer = terrainColorizer;
     _renderer         = renderer;
     _settings         = settings;
 }
 public EdgeColorizer(ITerrainColorizer baseColorizer, ISettings settings)
 {
     _baseColorizer = baseColorizer;
     _settings = settings;
 }
Beispiel #5
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 public EdgeColorizer(ITerrainColorizer baseColorizer, ISettings settings)
 {
     _baseColorizer = baseColorizer;
     _settings      = settings;
 }