コード例 #1
0
 public LobbyState(PluginBase photonPlugin,
                   Messenger messenger,
                   ITAlertPlayerManager playerManager,
                   RoomSettings roomSettings,
                   AnalyticsServiceManager analytics)
     : base(photonPlugin, messenger, playerManager, roomSettings, analytics)
 {
 }
コード例 #2
0
ファイル: initializingState.cs プロジェクト: playgen/it-alert
 public InitializingState(SimulationLifecycleManager simulationLifecycleManager,
                          PluginBase photonPlugin,
                          Messenger messenger,
                          ITAlertPlayerManager playerManager,
                          RoomSettings roomSettings,
                          AnalyticsServiceManager analytics)
     : base(photonPlugin, messenger, playerManager, roomSettings, analytics)
 {
     _simulationLifecycleManager = simulationLifecycleManager;
 }
コード例 #3
0
 public ErrorState(PluginBase photonPlugin,
                   Messenger messenger,
                   ITAlertPlayerManager playerManager,
                   RoomSettings roomSettings,
                   AnalyticsServiceManager analytics,
                   ExceptionHandler exceptionHandler)
     : base(photonPlugin, messenger, playerManager, roomSettings, analytics)
 {
     _exceptionHandler = exceptionHandler;
 }
コード例 #4
0
ファイル: GameState.cs プロジェクト: playgen/it-alert
 public GameState(PluginBase photonPlugin,
                  Messenger messenger,
                  ITAlertPlayerManager playerManager,
                  RoomSettings roomSettings,
                  AnalyticsServiceManager analytics,
                  ExceptionHandler exceptionHandler)
     : base(photonPlugin, messenger, playerManager, roomSettings, analytics)
 {
     _scenarioLoader   = new ScenarioLoader();
     _exceptionHandler = exceptionHandler;
 }