void IAuctionEventListener.AuctionClosed() { if (mListener.Status == SniperStatus.Winning) { mListener.SniperWon(); } else { mListener.SniperLost(); } }
public void AuctionClosed() { if (_isWinning) { _sniperListener.SniperWon(); } else { _sniperListener.SniperLost(); } }