コード例 #1
0
    public void PrepareUseSkill(GameCmd.stPrepareUseSkillSkillUserCmd_S cmd)
    {
        EntityType type      = EntitySystem.EntityHelper.GetEntityEtype(cmd.usertype);
        ISkillPart skillPart = SkillHelper.GetSkillPart(cmd.userid, type);

        if (skillPart == null)
        {
            Engine.Utility.Log.Error("获取技能部件失败!" + cmd.userid + " type is " + Enum.GetName(typeof(EntityType), type));
            return;
        }
        if (cmd.level == 0)
        {
            cmd.level = 1;
        }
        SkillDatabase database = GameTableManager.Instance.GetTableItem <table.SkillDatabase>(cmd.skillid, (int)cmd.level);

        if (database == null)
        {
            Engine.Utility.Log.Error(" skill database is null skillid is " + cmd.skillid.ToString() + " level is " + cmd.level.ToString());
            return;
        }
        skillPart.OnPrepareUseSkill(cmd);


        if (type == EntityType.EntityType_Player)
        {
            uint time = (database.dwReadTime);
            if (time > 0)
            {
                TimerAxis.Instance().SetTimer(m_uReadSliderTimerID, time, this, 1);
            }
        }
        else if (type == EntityType.EntityType_NPC)
        {
            IEntitySystem es = ClientGlobal.Instance().GetEntitySystem();
            if (es == null)
            {
                Engine.Utility.Log.Error("GetEntitySystem failed!");
                return;
            }

            INPC npc = es.FindEntity <INPC>(cmd.userid);
            if (npc != null)
            {
                int masterID = npc.GetProp((int)NPCProp.Masterid);
                if (masterID == MainPlayerHelper.GetPlayerID())
                {
                    SkillDatabase db = GameTableManager.Instance.GetTableItem <SkillDatabase>((uint)cmd.skillid);
                    if (db != null)
                    {
                        if (db.petType == 1 || db.petType == 2)
                        {
                            Client.stSkillCDChange st = new Client.stSkillCDChange();
                            st.skillid = (uint)cmd.skillid;
                            st.cd      = -1;
                            Engine.Utility.EventEngine.Instance().DispatchEvent((int)Client.GameEventID.SKILLCD_BEGIN, st);
                            TipsManager.Instance.ShowTips(npc.GetName() + CommonData.GetLocalString("使用") + db.strName);
                        }
                    }
                }
            }
        }
    }