public ServerCore(IMessageHandler messageHandler, ServerConnectionInfo connectionInfo, ILogger logger, IServerEventHandler eventHandler = null) { gameInfo = new Server_GameInfo(); clientManager = new Server_ClientManager(this); this.connectionInfo = connectionInfo; this.messageHandler = messageHandler; connection = new Server_Connection(clientManager, connectionInfo); messageReciever = new Server_MessageReciever(connection, messageHandler); messageSender = new Server_MessageSender(clientManager, logger); this.eventHandler = eventHandler == null ? eventHandler = new ServerCoreShellHandler() : this.eventHandler = eventHandler; }
/// <summary> /// Constructor /// </summary> /// <param name="dataProcessor"></param> public TcpServerService(IServerEventHandler eventHandler, ServerConfig serverConfig, ILoggerFactory loggerFactory, Func <IDataProcessor> createDataProcessorFunc) { _loggerFactory = loggerFactory; _logger = loggerFactory.CreateLogger <TcpServerService>(); _serverConfig = serverConfig; _eventHandler = eventHandler; // define data processor _createDataProcessorFunc = createDataProcessorFunc; }
public TcpServerService(IServerEventHandler eventHandler, ServerConfig serverConfig, ILoggerFactory loggerFactory, EnumDataProcessorType dataProcessorType, Func <byte[], byte[]> getIdFunc = null) { _loggerFactory = loggerFactory; _logger = loggerFactory.CreateLogger <TcpServerService>(); _serverConfig = serverConfig; _eventHandler = eventHandler; // define data processor _createDataProcessorFunc = CreateDataProcesorFunc(serverConfig, loggerFactory, dataProcessorType, getIdFunc); }
public Server(string host, int port, IClientEventHandler clientHandler, IServerEventHandler severHandler) { _port = port; _host = host; // ?? throw new NullReferenceException("host is null"); _clientHandler = clientHandler; // ?? throw new NullReferenceException("clientHandler is null"); _severHandler = severHandler; IPAddress ipv4Addresses = Array.Find( Dns.GetHostEntry(string.Empty).AddressList, a => a.AddressFamily == AddressFamily.InterNetwork); IPHostEntry ipHostInfo = Dns.GetHostEntry(host); _localEndPoint = new IPEndPoint(ipv4Addresses, port); _listener = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); }
public Server(ServerConfiguration configuration, IServerEventHandler serverEventHandler) { LocalEndpoint = GetEndpoint(configuration.LocalHost, configuration.LocalPort); RemoteEndpoint = GetEndpoint(configuration.RemoteHost, configuration.RemotePort); ServerCertificate = new X509Certificate(configuration.CertificatePath, ""); TargetHost = configuration.TargetHost; Listener = new TcpListener(LocalEndpoint); ServerThread = new Thread(RunThread); ServerThread.Name = "TransportLayerInsecurity Server"; Running = false; ServerEventHandler = serverEventHandler; }
public void SetupSubscribers(ServerCore server, IServerEventHandler serverCoreEventHandler) { serverCoreEventHandler.SubScribeClientLeft(new ServerEventHandlerDelegates.ClientLeftEvent(SharedClientServerGameObjectMessagesWrapperEvents.GetClientLeftEvent)); }