コード例 #1
0
        /// <summary>
        ///     Adding a New Client and Create a Presence for it.
        ///     Called by the LLClientView when the UseCircuitCode packet comes in
        ///     Used by NPCs to add themselves to the Scene
        /// </summary>
        /// <param name="client"></param>
        /// <param name="completed"></param>
        public void AddNewClient(IClientAPI client, BlankHandler completed)
        {
            AddAsyncEvent(delegate
            {
                try
                {
                    AgentCircuitData aCircuit = AuthenticateHandler.GetAgentCircuitData(client.AgentId);

                    m_clientManager.Add(client);

                    //Create the scenepresence
                    IScenePresence sp = CreateAndAddChildScenePresence(client);
                    sp.IsChildAgent   = aCircuit.IsChildAgent;

                    //Trigger events
                    m_eventManager.TriggerOnNewPresence(sp);

                    if (GetScenePresence(client.AgentId) != null)
                    {
                        EventManager.TriggerOnNewClient(client);
                        if ((aCircuit.TeleportFlags & (uint)TeleportFlags.ViaLogin) != 0)
                        {
                            EventManager.TriggerOnClientLogin(client);
                        }
                    }

                    //Add the client to login stats
                    ILoginMonitor monitor3 = RequestModuleInterface <IMonitorModule>().GetMonitor <ILoginMonitor>(null);
                    if ((aCircuit.TeleportFlags & (uint)TeleportFlags.ViaLogin) != 0 &&
                        monitor3 != null)
                    {
                        monitor3.AddSuccessfulLogin();
                    }

                    if (sp.IsChildAgent)
                    {
                        //If we're a child, trigger this so that we get updated in the modules
                        sp.TriggerSignificantClientMovement();
                    }
                    if (completed != null)
                    {
                        completed();
                    }
                }
                catch (Exception ex)
                {
                    MainConsole.Instance.Warn("[Scene]: Error in AddNewClient: " + ex);
                }
            });
        }
コード例 #2
0
ファイル: AsyncScene.cs プロジェクト: satlanski2/Aurora-Sim
        /// <summary>
        /// Adding a New Client and Create a Presence for it.
        /// Called by the LLClientView when the UseCircuitCode packet comes in
        /// Used by NPCs to add themselves to the Scene
        /// </summary>
        /// <param name="client"></param>
        /// <param name="completed"></param>
        public void AddNewClient(IClientAPI client, BlankHandler completed)
        {
            lock (m_events)
                m_events.Add(delegate
                {
                    try
                    {
                        System.Net.IPEndPoint ep  = (System.Net.IPEndPoint)client.GetClientEP();
                        AgentCircuitData aCircuit = AuthenticateHandler.AuthenticateSession(client.SessionId, client.AgentId, client.CircuitCode, ep);

                        if (aCircuit == null) // no good, didn't pass NewUserConnection successfully
                        {
                            completed();
                            return;
                        }

                        m_clientManager.Add(client);

                        //Create the scenepresence
                        IScenePresence sp = CreateAndAddChildScenePresence(client);
                        sp.IsChildAgent   = aCircuit.child;
                        sp.DrawDistance   = aCircuit.DrawDistance;

                        //Trigger events
                        m_eventManager.TriggerOnNewPresence(sp);

                        //Make sure the appearanace is updated
                        IAvatarAppearanceModule appearance = sp.RequestModuleInterface <IAvatarAppearanceModule>();
                        if (appearance != null)
                        {
                            appearance.Appearance = aCircuit.Appearance ?? sp.Scene.AvatarService.GetAppearance(sp.UUID);
                            if (appearance.Appearance == null)
                            {
                                MainConsole.Instance.Error("[AsyncScene]: NO AVATAR APPEARANCE FOUND FOR " + sp.Name);
                                appearance.Appearance = new AvatarAppearance(sp.UUID);
                            }
                        }

                        if (GetScenePresence(client.AgentId) != null)
                        {
                            EventManager.TriggerOnNewClient(client);
                            if ((aCircuit.teleportFlags & (uint)TeleportFlags.ViaLogin) != 0)
                            {
                                EventManager.TriggerOnClientLogin(client);
                            }
                        }

                        //Add the client to login stats
                        ILoginMonitor monitor3 = (ILoginMonitor)RequestModuleInterface <IMonitorModule>().GetMonitor("", MonitorModuleHelper.LoginMonitor);
                        if ((aCircuit.teleportFlags & (uint)TeleportFlags.ViaLogin) != 0 && monitor3 != null)
                        {
                            monitor3.AddSuccessfulLogin();
                        }

                        if (sp.IsChildAgent)//If we're a child, trigger this so that we get updated in the modules
                        {
                            sp.TriggerSignificantClientMovement();
                        }
                        completed();
                    }
                    catch (Exception ex)
                    {
                        MainConsole.Instance.Warn("[Scene]: Error in AddNewClient: " + ex);
                    }
                });
        }