コード例 #1
0
        protected virtual void Update()
        {
            if (m_editor.ActiveWindow == null || m_editor.ActiveWindow != this && m_editor.ActiveWindow.WindowType != RuntimeWindowType.Scene)
            {
                return;
            }

            IInput input    = m_editor.Input;
            bool   select   = input.GetKey(KeyCode.S);
            bool   unselect = input.GetKey(KeyCode.U);

            if (!select && !unselect)
            {
                if (!m_proBuilderTool.HasSelection)
                {
                    return;
                }
            }

            if (!input.GetKey(KeyCode.LeftAlt) && !input.GetKey(KeyCode.RightAlt) && !input.GetKey(KeyCode.AltGr))
            {
                return;
            }

            for (int keyCode = (int)KeyCode.Alpha0; keyCode <= (int)KeyCode.Alpha0 + 9; ++keyCode)
            {
                if (!input.GetKeyDown((KeyCode)keyCode))
                {
                    continue;
                }

                int index = keyCode - (int)KeyCode.Alpha1;
                if (index == -1)
                {
                    index = 9;
                }

                if (0 <= index && index < Palette.Materials.Count)
                {
                    Material material = Palette.Materials[index];
                    if (material == null)
                    {
                        break;
                    }

                    if (select)
                    {
                        m_proBuilderTool.SelectFaces(material);
                    }
                    else if (unselect)
                    {
                        m_proBuilderTool.UnselectFaces(material);
                    }
                    else
                    {
                        m_proBuilderTool.ApplyMaterial(material);
                    }
                }
            }
        }
コード例 #2
0
 public void ApplyMaterial(Material material)
 {
     if (m_proBuilderTool != null)
     {
         m_proBuilderTool.ApplyMaterial(material);
     }
 }