public async void LoadPlayers() { if (DesignerProperties.GetIsInDesignMode( new System.Windows.DependencyObject())) { return; } //Players = new ObservableCollection<Player>(await _repo.GetPlayersAsync()); _allPlayers = await _repo.GetPlayersAsync(); Players = new ObservableCollection <Player>(_allPlayers); }
public async Task <IActionResult> GetPlayersAsync() { var players = await _playerRepository.GetPlayersAsync(); return(Ok(players)); }