public Coordinates GetPlayerMove() { Renderer.RenderMessage("Player " + Id + " enter a coord x,y,z to place " + Mark + " or enter 'q' to give up: "); var playerMove = Renderer.GetCoordinates(Id); return(playerMove); }
public Coordinates GetPlayerMove() { Renderer.RenderMessage("Player " + Id + " enter a coord x,y,z to place " + Mark + " or enter 'q' to give up: "); var playerMove = Renderer.GetCoordinates(Id); return(playerMove); }