void SetVolumeControlScrollerVolume() { if (!thisPlayerDataManager.PlayerDataIsLoaded()) { thisPlayerDataManager.Load(); } float bgmVolume = thisPlayerDataManager.GetBGMVolume(); thisBGMVolumeControlScroller.SetVolumeVisual(bgmVolume); thisBGMVolumeControlScroller.SetReady(); float sfxVolume = thisPlayerDataManager.GetSFXVolume(); thisSFXVolumeControlScroller.SetVolumeVisual(sfxVolume); thisSFXVolumeControlScroller.SetReady(); }
void SetVolume() { IAudioManager audioManager = audioManagerAdaptor.GetAudioManager(); IPlayerDataManager playerDataManager = playerDataManagerAdaptor.GetPlayerDataManager(); if (!playerDataManager.PlayerDataIsLoaded()) { playerDataManager.Load(); } float bgmVolume = playerDataManager.GetBGMVolume(); audioManager.SetBGMVolume(bgmVolume); float sfxVolume = playerDataManager.GetSFXVolume(); audioManager.SetSFXVolume(sfxVolume); }