コード例 #1
0
        void SetInputScrollerAxisInversion()
        {
            IPlayerDataManager         playerDataManager = playerDataManagerAdaptor.GetPlayerDataManager();
            ICoreGameplayInputScroller inputScroller     = coreGameplayInputScrollerAdaptor.GetInputScroller();

            if (!playerDataManager.PlayerDataIsLoaded())
            {
                playerDataManager.Load();
            }
            for (int i = 0; i < 2; i++)
            {
                bool inverts = playerDataManager.GetAxisInversion(i);
                inputScroller.SetAxisInversion(i, inverts);
            }
        }
コード例 #2
0
 public bool GetAxisInversion(int axis)
 {
     return(thisPlayerDataManager.GetAxisInversion(axis));
 }