コード例 #1
0
        protected override void Dispose(bool disposing)
        {
            if (disposing)
            {
                lock (this)
                {
                    if (_stream != null)
                    {
                        _stream.Dispose();
                    }

                    if (_tcp != null)
                    {
                        _tcp.Close();
                    }

                    ConnectionState = ClientState.Unconnected;

                    _tcp               = null;
                    _stream            = null;
                    _localPlayerNumber = -1;
                    _playerData        = default(TPlayerData);
                }
            }

            base.Dispose(disposing);
        }
コード例 #2
0
        /// <summary>
        /// Disposes the underlying stream.
        /// </summary>
        public void Dispose()
        {
            _stream.Dispose();

            //GC.SuppressFinalize(this);
        }