public void Init() { Provider = new LidgrenClient(this); IsSinglePlayer = true; _server.OpenGameServer(true); _server.SinglePlayerConnection = this; ClientName = "Player"; ClientID = new IPIdentity(0); ServerID = ClientID; ConnectToServer(); }
public void isPublicTest() { Assert.IsTrue(IPIdentity.isPublic("badipaddress") == null); Assert.IsTrue(IPIdentity.isPublic("123.255.255.000") == true); Assert.IsTrue(IPIdentity.isPublic("192.168.254.000") == false); Assert.IsTrue(IPIdentity.isPublic("10.789.1.255") == false); Assert.IsTrue(IPIdentity.isPublic("172.16.1.212") == false); Assert.IsTrue(IPIdentity.isPublic("172.15.1.212") == true); Assert.IsTrue(IPIdentity.isPublic("172.31.1.212") == false); Assert.IsTrue(IPIdentity.isPublic("172.32.1.212") == true); Assert.IsTrue(IPIdentity.isPublic("fd20:4a55:d0f1:94b7:xxxx:xxxx:xxxx:xxxx") == false); Assert.IsTrue(IPIdentity.isPublic("2001:db8::211:22ff:fe33:4455") == true); Assert.IsTrue(IPIdentity.isPublic("2001:db8:0000:211:22ff:fe33:4455:0000") == true); }
public static IPIdentity GetIdentFromConnection(NetConnection senderConnection, Dictionary <ulong, NetConnection> peers) { foreach (ulong ident in peers.Keys) { if (Equals(peers[ident].RemoteEndPoint, senderConnection.RemoteEndPoint)) { return(new IPIdentity(ident)); } } //IPIdentity newIdent = new IPIdentity(senderConnection.RemoteEndPoint.Address); IPIdentity newIdent = new IPIdentity((ulong)new Random().Next(1, int.MaxValue)); peers.Add(newIdent.Serialize(), senderConnection); return(newIdent); }
public override void AttemptConnect(string ip, ushort port, string password) { _ip = ip; _port = port; NetPeerConfiguration config = new NetPeerConfiguration(GameInfo.NAME) { Port = new Random().Next(1024, 65535) }; _client = new NetClient(config); _client.Start(); NetConnection conn = _client.Connect(_ip, _port); _listen = true; LogUtils.Debug("Adding server connection"); var servIdent = new IPIdentity(0); _peers.Add(servIdent.Serialize(), conn); }
public override void SetIdentity(ulong serializedIdent) { _ident = new IPIdentity(serializedIdent); }