private bool _Write(INetworkHeader networkHeader, byte[] message, uint length, TransmitTypes writeDirect) { return false; }
public bool Write(INetworkHeader networkHeader, byte[] message, ushort length, ushort writeDirect) { throw new NotImplementedException(); }
private byte Enqueue(INetworkHeader networkHeader) { return 0; }
public ushort Read(INetworkHeader networkHeader, byte message, ushort maxLength) { throw new NotImplementedException(); }
public bool Write(INetworkHeader networkHeader, byte[] message, ushort length) { return Write(networkHeader, message, length, 070); }
public bool MultiCast(INetworkHeader networkHeader, byte[] message, ushort length, byte level) { networkHeader.ToNode = 0100; networkHeader.FromNode = NetworkAddressing.NodeAddress; return Write(networkHeader, message, length, NetworkAddressing.LevelToAddress(level)); }
public ushort Peek(INetworkHeader networkHeader) { throw new NotImplementedException(); }
private byte Enqueue(INetworkHeader networkHeader) { return(0); }
private bool _Write(INetworkHeader networkHeader, byte[] message, uint length, TransmitTypes writeDirect) { return(false); }
public bool Write(INetworkHeader networkHeader, byte[] message, ushort length) { return(Write(networkHeader, message, length, 070)); }
public bool MultiCast(INetworkHeader networkHeader, byte[] message, ushort length, byte level) { networkHeader.ToNode = 0100; networkHeader.FromNode = NetworkAddressing.NodeAddress; return(Write(networkHeader, message, length, NetworkAddressing.LevelToAddress(level))); }