コード例 #1
0
ファイル: GameContext.cs プロジェクト: disas69/Idle-Miner
        public void Construct(IGameSession gameSession, IResourceManager resourceManager,
                              INavigationProvider navigationProvider)
        {
            Session            = gameSession;
            ResourceManager    = resourceManager;
            NavigationProvider = navigationProvider;

            _gameStateMachine = new StateMachine <GameState>(GameState.Initialization);
            _gameStateMachine.AddTransition(GameState.Initialization, GameState.Play, StartGame);

            NavigationProvider.OpenScreen <LoadingPage>();
            StartCoroutine(LoadGame(Session.Data));
        }