public void LoadMaze(int mazeNumber) { mazeInOutPoints.RemoveInOutPoints(); gamePlaneDeleter.DeleteAllMazeElements(); UpdateGamePlaneSizeFromSaveText(mazeNumber); planeBuilder.CreateGamePlaneGridInScene(); mazeWallseLoader.LoadMazeWalls(mazeNumber); }
public void RemoveInOutPoints() { mazeInOutPoints.RemoveInOutPoints(); }