public void LoadMaze(int mazeNumber)
    {
        mazeInOutPoints.RemoveInOutPoints();

        gamePlaneDeleter.DeleteAllMazeElements();

        UpdateGamePlaneSizeFromSaveText(mazeNumber);

        planeBuilder.CreateGamePlaneGridInScene();

        mazeWallseLoader.LoadMazeWalls(mazeNumber);
    }
 public void RemoveInOutPoints()
 {
     mazeInOutPoints.RemoveInOutPoints();
 }