public LEDStripForm() { this.InitializeComponent(); var modes = Enum.GetNames(typeof(Codes.Mode)); this.comboBox_mode.Items.AddRange(modes); var palettes = Enum.GetNames(typeof(Codes.Palette)); this.comboBox_palette.Items.AddRange(palettes); //this.messageSender = Serial.Instance; this.messageSender = new SimulationMessageSender(); var opened = this.messageSender.Open(); this.buttonOpenSerial.Enabled = !opened; this.settings = new Settings(Codes.LED_COUNT); this.textBox_brightness.Text = this.settings.Brightness.ToString(); this.textBox_color_r.Text = this.settings.color.R.ToString(); this.textBox_color_g.Text = this.settings.color.G.ToString(); this.textBox_color_b.Text = this.settings.color.B.ToString(); this.textBox_updates.Text = this.settings.UpdatesPerSecond.ToString(); this.textBox_paletteChangeDivider.Text = this.settings.PaletteChangeDivider.ToString(); this.comboBox_mode.SelectedIndex = (int)this.settings.mode; this.comboBox_palette.SelectedIndex = (int)this.settings.palette; this.button_ScreenColorStart.Enabled = false; this.button_ScreenColorStop.Enabled = false; }
public AudioLeds() { //this.messageSender = new SimulationMessageSender(); this.messageSender = Serial.Instance; Serial.onData += onData; this.messageSender.Open(); this.messageSender.SendValue(64, Codes.MessageType.BRIGHTNESS); this.builder = new MessageBuilder { MessageType = Codes.MessageType.CONTROL_AUDIOBANDS }; this.buffer = new SmoothBuffer(10, 0.2f, true); this.max = new SmoothBuffer(1, 0.05f, true); new Thread(this.updater).Start(); }
public ScreenLEDController(ILedMessageSender messageSender, int updatesPerSecond, int ledCount, MessageMode controlMode, bool useBothSceens) : base(messageSender, updatesPerSecond) { this.ledCount = ledCount; this.controlMode = controlMode; this.readScreenColor = new ReadScreenColor(); var screenWidth = (useBothSceens ? 2 : 1) * 1920; ReadScreenColor.ScreenSize = new Size(screenWidth, 1080); ReadScreenColor.AverageSize = new Size(this.ledCount, 1); this.builder = new MessageBuilder(); int bufferLength; switch (this.controlMode) { case MessageMode.RGB: this.builder.MessageType = Codes.MessageType.CONTROL_HVS; this.control = new RGBMessage(); bufferLength = ledCount * 3; break; case MessageMode.HSV: this.builder.MessageType = Codes.MessageType.CONTROL_HVS; this.control = new HSVMessage(); bufferLength = ledCount * 3; break; case MessageMode.H: this.builder.MessageType = Codes.MessageType.CONTROL_HUE; this.control = new HMessage(); bufferLength = ledCount; break; default: throw new System.ArgumentException("MessageMode has invalid value"); } this.buffer = new byte[bufferLength]; this.colorBuffer = new Color[ledCount]; }
public LEDController(ILedMessageSender messageSender) { this.messageSender = messageSender; }
// a few Random points than move along the string, with lerp between them public RandomMovingPointsLEDController(ILedMessageSender messageSender, int updatesPerSecond) : base(messageSender, updatesPerSecond) { throw new System.NotImplementedException(); }
public SmoothRandomLEDController(ILedMessageSender messageSender, int updatesPerSecond, float secondsBetweenChange, float transiationTime) : base(messageSender, updatesPerSecond) { this.SecondsBetweenChange = secondsBetweenChange; this.TransitionTime = transiationTime; }
public ThreadLEDController(ILedMessageSender messageSender, int updatesPerSecond) : base(messageSender) { this.UpdatesPerSecond = updatesPerSecond; }
public HueCycleLEDController(int ledCount, ILedMessageSender messageSender, int updatesPerSecond, int step) : base(messageSender, updatesPerSecond) { this.Step = step; }