//================================ // 関数 //================================ /// <summary> /// /// </summary> public WRDLJob(string identifier, IAccessLocation location, WRDL.WRHandler <TData> handler, float limit = 10f) : base(identifier, location, handler) { m_option = new RetrySystem(3, new TimeOutSystem(limit)); //m_option = new TimeOutSystem( limit ); }
public RetrySystem(int count, TimeOutSystem system) { this.m_retryCount = count; this.m_trigger = system; }