public void IncreaseCapacitiesByPercent(double percentageValue) { foreach (KeyValuePair <int, GameObject> kvp in BoughtHouses) { IHouse houseInfo = kvp.Value.GetComponent <HouseController>().HouseInfo; if (houseInfo != null) { int amountToIncrease = (int)(houseInfo.TotalCapacity / percentageValue); houseInfo.IncreaseTotalCapacity(amountToIncrease); } } }