public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { AttackEvent e = duel.GetCurAttackEvent(); Card c = e.Attackeder; duel.AddFinishHandle(); duel.SendToMainDeck(ComVal.Area_Monster, c.ToGroup(), card, ComVal.reason_Effect, effect); }
private void Operation1(IDuel duel, Card card, LauchEffect effect, Group target = null) { normalDele d = delegate { duel.AddLP(target.GroupNum * 300, card.controller, ComVal.reason_Effect, card, effect); duel.FinishHandle(); }; duel.AddDelegate(d, true); duel.SendToMainDeck(ComVal.Area_Graveyard, target, card, ComVal.reason_Effect, effect); }