public void RoleDiceForSuccessFiftyTest() { IDice dice = DiceFactory.CreateDice(4); bool wasFial = false; bool wasSuccess = false; for (int i = 0; i < 100; i++) { if (dice.RoleDiceForSuccess(OddType.Fifty)) { wasSuccess = true; } else { wasFial = true; } } Assert.True(wasSuccess && wasFial); }