public void RoleDiceForSuccessFiftyTest()
        {
            IDice dice       = DiceFactory.CreateDice(4);
            bool  wasFial    = false;
            bool  wasSuccess = false;

            for (int i = 0; i < 100; i++)
            {
                if (dice.RoleDiceForSuccess(OddType.Fifty))
                {
                    wasSuccess = true;
                }
                else
                {
                    wasFial = true;
                }
            }
            Assert.True(wasSuccess && wasFial);
        }