public override void RegisterData(IDataService ds) { ds.RegisterVariable(Group, "JamiePlugin.CPUSpeed", "JamiePlugin\\CPUSpeed"); ds.RegisterVariable(Group, "JamiePlugin.Today", "JamiePlugin\\Today"); ds.RegisterVariable(Group, "JamiePlugin.TotalMem", "JamiePlugin\\TotalMem"); ds.RegisterVariable(Group, "JamiePlugin.AfterburnerCoreClock", "JamiePlugin\\AfterburnerCoreClock"); ds.RegisterVariable(Group, "JamiePlugin.AfterburnerMemClock", "JamiePlugin\\AfterburnerMemClock"); ds.RegisterVariable(Group, "JamiePlugin.AfterburnerShaderClock", "JamiePlugin\\AfterburnerShaderClock"); ds.RegisterVariable(Group, "JamiePlugin.AfterburnerFanSpeed", "JamiePlugin\\AfterburnerFanSpeed"); this.UpdateInterval = 1000; //Update every 1000ms (1 sec) }