public override void RegisterData(IDataService ds)
 {
     ds.RegisterVariable(Group, "JamiePlugin.CPUSpeed", "JamiePlugin\\CPUSpeed");
     ds.RegisterVariable(Group, "JamiePlugin.Today", "JamiePlugin\\Today");
     ds.RegisterVariable(Group, "JamiePlugin.TotalMem", "JamiePlugin\\TotalMem");
     ds.RegisterVariable(Group, "JamiePlugin.AfterburnerCoreClock", "JamiePlugin\\AfterburnerCoreClock");
     ds.RegisterVariable(Group, "JamiePlugin.AfterburnerMemClock", "JamiePlugin\\AfterburnerMemClock");
     ds.RegisterVariable(Group, "JamiePlugin.AfterburnerShaderClock", "JamiePlugin\\AfterburnerShaderClock");
     ds.RegisterVariable(Group, "JamiePlugin.AfterburnerFanSpeed", "JamiePlugin\\AfterburnerFanSpeed");
     this.UpdateInterval = 1000; //Update every 1000ms (1 sec)
 }