コード例 #1
0
        //{
        //    int nSize = 0;// sizeof(this);
        //    nSize += m_SGC.capacity();
        //    nSize += m_Bin.Size();
        //    return nSize;
        //}

        public void GetMemoryUsage(ICrySizer pSizer)
        {
            pSizer.AddObject(m_Bin);
            pSizer.AddObject(m_SGC);
            pSizer.AddObject(m_ShaderNames);
            pSizer.AddObject(m_ShaderCacheCombinations[0]);
            pSizer.AddObject(m_ShaderCacheCombinations[1]);
        }
コード例 #2
0
 /// <summary>
 /// Called by CryEngine. Do not call directly.
 /// </summary>
 public override void GetMemoryUsage(ICrySizer s)
 {
 }