public Boolean Accelerate() { // Mouse. if (mouseScreenInput.LeftButtonPress()) { Boolean test = controlManager.CheckAcclerate(mouseScreenInput.MousePosition); if (test) { return(true); } } // Joystick. Boolean decelerate = joystickInput.JoyPress(Buttons.RightTrigger); if (decelerate) { return(true); } // Keyboard. if (keyboardInput.KeyPress(Keys.A)) { return(true); } return(false); }