public void ConnectionAfterSendingMessages(ConnectionId connectionId, IReadOnlyList <RequestMessage> messages, int length, TimeSpan elapsed) { _first.ConnectionAfterSendingMessages(connectionId, messages, length, elapsed); _second.ConnectionAfterSendingMessages(connectionId, messages, length, elapsed); }
/// <inheritdoc/> public void ConnectionAfterSendingMessages(ConnectionAfterSendingMessagesEvent @event) { _first.ConnectionAfterSendingMessages(@event); _second.ConnectionAfterSendingMessages(@event); }