public void ConnectionAfterSendingMessages(ConnectionId connectionId, IReadOnlyList <RequestMessage> messages, int length, TimeSpan elapsed)
 {
     _first.ConnectionAfterSendingMessages(connectionId, messages, length, elapsed);
     _second.ConnectionAfterSendingMessages(connectionId, messages, length, elapsed);
 }
 /// <inheritdoc/>
 public void ConnectionAfterSendingMessages(ConnectionAfterSendingMessagesEvent @event)
 {
     _first.ConnectionAfterSendingMessages(@event);
     _second.ConnectionAfterSendingMessages(@event);
 }