コード例 #1
0
        private void onValidationFailed()
        {
            Log.Warning("PLAYER CONNECTION FAILED");

            // Disconnect the client
            clientPeerConnection.Disconnect();

            failureHandler(clientPeerConnection);
        }
コード例 #2
0
ファイル: Player.cs プロジェクト: Soulflare3/PUServer
        /// <summary>
        /// Disconnect and destroy player object
        /// </summary>
        public void Destroy(string reason)
        {
            if (clientConnection != null)
            {
                clientConnection.Disconnect(reason);
            }

            clientConnection = null;

            GlobalManager.GetManager <CreatureManager>().RemovePlayer(this);
        }