public override void Process(object obj, IClassPersister persister) { object[] values = persister.GetPropertyValues(obj); IType[] types = persister.PropertyTypes; ProcessValues(values, types); if (IsSubstitutionRequired) { persister.SetPropertyValues(obj, values); } }
/// <summary> /// /// </summary> /// <param name="values"></param> /// <param name="result"></param> /// <param name="id"></param> /// <param name="persister"></param> /// <param name="session"></param> /// <returns></returns> private static object[] Assemble(object[] values, object result, object id, IClassPersister persister, IInterceptor interceptor, ISessionImplementor session) { IType[] propertyTypes = persister.PropertyTypes; object[] assembledProps = new object[propertyTypes.Length]; for (int i = 0; i < values.Length; i++) { assembledProps[i] = propertyTypes[i].Assemble(values[i], session, result); } interceptor.OnLoad(result, id, assembledProps, persister.PropertyNames, propertyTypes); persister.SetPropertyValues(result, assembledProps); if (persister.ImplementsLifecycle) { (( ILifecycle )result).OnLoad(session, id); } return(assembledProps); }
public override void Process(object obj, IClassPersister persister) { object[] values = persister.GetPropertyValues( obj ); IType[] types = persister.PropertyTypes; ProcessValues( values, types ); if( IsSubstitutionRequired ) { persister.SetPropertyValues( obj, values ); } }
private object DoSave( object theObj, Key key, IClassPersister persister, bool replicate, bool useIdentityColumn, Cascades.CascadingAction cascadeAction, object anything ) { if( persister.ImplementsValidatable ) { ( ( IValidatable ) theObj ).Validate(); } object id; if( useIdentityColumn ) { id = null; ExecuteInserts(); } else { id = key.Identifier; } // Put a placeholder in entries, so we don't recurse back to try and Save() the // same object again. QUESTION: Should this be done before OnSave() is called? // likewise, should it be done before OnUpdate()? AddEntry( theObj, Status.Saving, null, id, null, LockMode.Write, useIdentityColumn, persister, false ); // okay if id is null here // cascade-save to many-to-one BEFORE the parent is saved cascading++; try { Cascades.Cascade( this, persister, theObj, cascadeAction, CascadePoint.CascadeBeforeInsertAfterDelete, anything ); } finally { cascading--; } object[ ] values = persister.GetPropertyValues( theObj ); IType[ ] types = persister.PropertyTypes; bool substitute = false; if( !replicate ) { substitute = interceptor.OnSave( theObj, id, values, persister.PropertyNames, types ); // Keep the existing version number in the case of replicate! if( persister.IsVersioned ) { // IsUnsavedVersion bit below is NHibernate-specific substitute = Versioning.SeedVersion( values, persister.VersionProperty, persister.VersionType, persister.IsUnsavedVersion( values ) ) || substitute; } } if( persister.HasCollections ) { // TODO: make OnReplicateVisitor extend WrapVisitor if( replicate ) { OnReplicateVisitor visitor = new OnReplicateVisitor( this, id ); visitor.ProcessValues( values, types ); } WrapVisitor visitor2 = new WrapVisitor( this ); // substitutes into values by side-effect visitor2.ProcessValues( values, types ); substitute = substitute || visitor2.IsSubstitutionRequired; } if( substitute ) { persister.SetPropertyValues( theObj, values ); } TypeFactory.DeepCopy( values, types, persister.PropertyUpdateability, values ); NullifyTransientReferences( values, types, useIdentityColumn, theObj ); CheckNullability( values, persister, false ); if( useIdentityColumn ) { ScheduledIdentityInsertion insert = new ScheduledIdentityInsertion( values, theObj, persister, this ); Execute( insert ); id = insert.GeneratedId; persister.SetIdentifier( theObj, id ); key = new Key( id, persister ); CheckUniqueness( key, theObj ); } object version = Versioning.GetVersion( values, persister ); AddEntity( key, theObj ); AddEntry( theObj, Status.Loaded, values, id, version, LockMode.Write, useIdentityColumn, persister, replicate ); nonExists.Remove( key ); if( !useIdentityColumn ) { insertions.Add( new ScheduledInsertion( id, values, theObj, version, persister, this ) ); } // cascade-save to collections AFTER the collection owner was saved cascading++; try { Cascades.Cascade( this, persister, theObj, cascadeAction, CascadePoint.CascadeAfterInsertBeforeDelete, anything ); } finally { cascading--; } return id; }
/// <summary> /// /// </summary> /// <param name="values"></param> /// <param name="result"></param> /// <param name="id"></param> /// <param name="persister"></param> /// <param name="session"></param> /// <returns></returns> private static object[ ] Assemble( object[ ] values, object result, object id, IClassPersister persister, IInterceptor interceptor, ISessionImplementor session ) { IType[ ] propertyTypes = persister.PropertyTypes; object[ ] assembledProps = new object[propertyTypes.Length]; for( int i = 0; i < values.Length; i++ ) { assembledProps[ i ] = propertyTypes[ i ].Assemble( values[ i ], session, result ); } interceptor.OnLoad( result, id, assembledProps, persister.PropertyNames, propertyTypes ); persister.SetPropertyValues( result, assembledProps ); if( persister.ImplementsLifecycle ) { ( ( ILifecycle ) result ).OnLoad( session, id ); } return assembledProps; }