コード例 #1
0
 public CharacterObservation MoveAndRotate(PlainVec3D movement, PlainVec2F rotation3, float roll = 0, int ticks = 1)
 {
     return(Enqueue(() =>
     {
         m_character.MoveAndRotate(movement, rotation3, roll, ticks);
         return m_observer.Observe();
     }));
 }