/// <summary> /// 卸载单个资源 /// </summary> /// <param name="obj"></param> public void UnLoadAssetRes(UnityEngine.Object obj) { if (abResLoader != null) { abResLoader.UnLoadRes(obj); } }
/// <summary> /// 卸载单个资源 /// </summary> /// <param name="resObj"></param> public void UnLoadRes(UnityEngine.Object resObj) { if (mABResLoader != null) { mABResLoader.UnLoadRes(resObj); } }