コード例 #1
0
ファイル: BuyPanel.cs プロジェクト: norsh99/Estate-Empire-v3
    public void UpdateHouseValueText()
    {
        int valOfHomeOnMarket = gameMasterRef.GetValueForHome(house.GetFamNum());

        if (valOfHomeOnMarket > houseValue)
        {
            int dif = valOfHomeOnMarket - houseValue;
            houseIncreaseValue.color = new Color(0, 1, 0.1185064f);
            houseIncreaseValue.text  = "+$" + dif;
        }
        else
        {
            int dif = houseValue - valOfHomeOnMarket;
            houseIncreaseValue.color = new Color(1.0f, 0.3f, 0.3f, 1.0f);
            houseIncreaseValue.text  = "-$" + dif;
        }
    }
コード例 #2
0
ファイル: BuyPanel.cs プロジェクト: norsh99/Estate-Empire-v3
 private HouseData SetupHouseValue(HouseData theHouse)
 {
     if (gameMasterRef.currentHouseBids == null)
     {
         theHouse.SetValue(gameMasterRef.GetValueForHome(theHouse.GetFamNum()));
         return(theHouse);
     }
     for (int i = 0; i < gameMasterRef.currentHouseBids.Count; i++)
     {
         if (gameMasterRef.currentHouseBids[i].GetID() == theHouse.GetID())
         {
             return(gameMasterRef.currentHouseBids[i]);
         }
     }
     theHouse.SetValue(gameMasterRef.GetValueForHome(theHouse.GetFamNum()));
     return(theHouse);
 }