コード例 #1
0
ファイル: moving_into_an_item.cs プロジェクト: mnijaki/Rpg
        public IEnumerator set_icon_in_hotbar_slot_1()
        {
            Hotbar hotbar = Object.FindObjectOfType <Hotbar>();
            Slot   slot1  = hotbar.GetComponentInChildren <Slot>();

            Assert.AreNotSame(_item.Icon, slot1.IconImage.sprite);

            // Set position immediate to reduce the test time.
            _item.transform.position = _player.transform.position;
            // Wait till physics is processed (so collision with item would be triggered).
            yield return(new WaitForFixedUpdate());

            Assert.AreEqual(_item.Icon, slot1.IconImage.sprite);
        }