コード例 #1
0
        public static void Load()
        {
            _inventory = new Inventory();
            ButtonBar  = new ButtonBar();
            HotBar.Initialize();
            _minimap = new Minimap();
            _minimap.StartUpdating();

            for (var i = 1; i <= Construction.Length; i++)
            {
                Construction[i - 1] = new SoundFx("Sounds/Level Editor/construct" + i);
            }
            _destruction = new SoundFx("Sounds/Level Editor/destroy1");

            _wallMode = new SoundFx("Sounds/Level Editor/changeMode");
            _close    = new SoundFx("Sounds/Level Editor/open");
            _open     = new SoundFx("Sounds/Level Editor/close");
            _select   = new SoundFx("Sounds/Level Editor/select");


            foreach (Player player in GameWorld.GetPlayers())
            {
                player.SetPosition(player.RespawnPos);
            }

            Cursor.Show();
        }