コード例 #1
0
    void OnTriggerEnter2D(Collider2D col)
    {
        if (col.gameObject.tag == "Enemy")
        {
            HighscoreTable.AddNewHighscore(Menu.PLAYERNAME, transform.GetComponent <ContadorPunts>().punts);

            //Poner animación de fade para el panel final.
            endPanel.SetActive(true);
            anim.SetBool("isJumping", false);
            FindObjectOfType <AudioManagerScript>().PlaySound("Ouch");
            gameObject.transform.GetChild(1).gameObject.SetActive(false);
            gameObject.GetComponent <Rigidbody2D>().AddForce(new Vector3(0f, 30f), ForceMode2D.Impulse);
            anim.SetBool("Death", true);
            inGame = false;
        }
    }