// Update is called once per frame void Update() { if (Input.GetKeyUp(KeyCode.Return)) { if (GetComponent <InputField> ().text.Length == 0) { return; } HighScores.AddNewScore(GetComponent <InputField> ().text, ScoreManager.score()); HighScores.ShowLeaderBoard(); DisableHighScoreInput(); } }
void OnGUI() { if (isDead) { StopTime(); scoreScript.AddNewScore(currentScore); GUI.Box(new Rect(guiBoxX, guiBoxY, guiBoxWidth, guiBoxHeight), deathText); if (GUI.Button(new Rect(guiButtonX - (guiButtonWidth / 2), guiButtonY, guiButtonWidth, guiButtonHeight), "OK")) { Death(); } if (GUI.Button(new Rect(guiButtonX + (guiButtonWidth / 2), guiButtonY, guiButtonWidth, guiButtonHeight), "Quit")) { Application.Quit(); } } }