public override void GetClassificationSpans(List <HexClassificationSpan> result, HexClassificationContext context) { }
void GetClassificationSpansCore(List <HexClassificationSpan> result, HexClassificationContext context, CancellationToken?cancellationToken) { if (context.IsDefault) { throw new ArgumentException(); } var textSpan = context.LineSpan; var list = new List <HexClassificationSpan>(); var taggerContext = new HexTaggerContext(context.Line, context.LineSpan); var tags = cancellationToken != null?hexTagAggregator.GetAllTags(taggerContext, cancellationToken.Value) : hexTagAggregator.GetAllTags(taggerContext); foreach (var tagSpan in tags) { var overlap = textSpan.Overlap(tagSpan.Span); if (overlap != null) { list.Add(new HexClassificationSpan(overlap.Value, tagSpan.Tag.ClassificationType)); } } if (list.Count <= 1) { if (list.Count == 1) { result.Add(list[0]); } return; } list.Sort(HexClassificationSpanComparer.Instance); // Common case if (!HasOverlaps(list)) { result.AddRange(Merge(list)); return; } int min = 0; int minOffset = textSpan.Start; var newList = new List <HexClassificationSpan>(); var ctList = new List <VSTC.IClassificationType>(); while (min < list.Count) { while (min < list.Count && minOffset >= list[min].Span.End) { min++; } if (min >= list.Count) { break; } var cspan = list[min]; minOffset = Math.Max(minOffset, cspan.Span.Start); int end = cspan.Span.End; ctList.Clear(); ctList.Add(cspan.ClassificationType); for (int i = min + 1; i < list.Count; i++) { cspan = list[i]; int cspanStart = cspan.Span.Start; if (cspanStart > minOffset) { if (cspanStart < end) { end = cspanStart; } break; } int cspanEnd = cspan.Span.End; if (minOffset >= cspanEnd) { continue; } if (cspanEnd < end) { end = cspanEnd; } if (!ctList.Contains(cspan.ClassificationType)) { ctList.Add(cspan.ClassificationType); } } Debug.Assert(minOffset < end); var ct = ctList.Count == 1 ? ctList[0] : classificationTypeRegistryService.CreateTransientClassificationType(ctList); newList.Add(new HexClassificationSpan(VST.Span.FromBounds(minOffset, end), ct)); minOffset = end; } Debug.Assert(!HasOverlaps(newList)); result.AddRange(Merge(newList)); return; }
public override void GetClassificationSpans(List <HexClassificationSpan> result, HexClassificationContext context) => GetClassificationSpansCore(result, context, null);
public override void GetClassificationSpans(List <HexClassificationSpan> result, HexClassificationContext context, CancellationToken cancellationToken) => GetClassificationSpansCore(result, context, cancellationToken);
public void Add(HexBufferLineFormatter bufferLines, HexClassifier classifier, NormalizedHexBufferSpanCollection spans, CancellationToken cancellationToken) { if (bufferLines == null) { throw new ArgumentNullException(nameof(bufferLines)); } if (classifier == null) { throw new ArgumentNullException(nameof(classifier)); } if (spans == null) { throw new ArgumentNullException(nameof(spans)); } if (spans.Count != 0 && spans[0].Buffer != bufferLines.Buffer) { throw new ArgumentException(); } var classificationSpans = new List <HexClassificationSpan>(); foreach (var span in spans) { if (spansCount > 0) { htmlWriter.WriteRaw(delimiter); } spansCount++; var pos = span.Start; for (;;) { classificationSpans.Clear(); var line = bufferLines.GetLineFromPosition(pos); var text = line.GetText(span); var context = new HexClassificationContext(line, line.TextSpan); classifier.GetClassificationSpans(classificationSpans, context, cancellationToken); int textPos = 0; foreach (var tagSpan in classificationSpans) { if (textPos < tagSpan.Span.Start) { WriteCss(classificationFormatMap.DefaultTextProperties); htmlWriter.WriteSpan(cssWriter.ToString(), text, textPos, tagSpan.Span.Start - textPos); } WriteCss(classificationFormatMap.GetTextProperties(tagSpan.ClassificationType)); htmlWriter.WriteSpan(cssWriter.ToString(), text, tagSpan.Span.Start, tagSpan.Span.Length); textPos = tagSpan.Span.End; } if (textPos < text.Length) { WriteCss(classificationFormatMap.DefaultTextProperties); htmlWriter.WriteSpan(cssWriter.ToString(), text, textPos, text.Length - textPos); } htmlWriter.WriteRaw("<br/>"); pos = line.BufferEnd; if (pos >= span.End) { break; } } } }