コード例 #1
0
        private void FixedUpdate()
        {
            if (!running)
            {
                return;
            }

            if (checkPointIndex < points.Length)
            {
                Vector2 heroPos  = heroController.transform.position;
                Vector2 distance = points[checkPointIndex] + heroGoPos - heroPos;

                if (distance.magnitude <= 0.5)
                {
                    //Log("Passed Waypoint " + checkPointIndex);
                    checkPointIndex++;
                }

                distance.Normalize();
                distance.Scale(new Vector2(speed, speed));

                heroController.cState.falling = false;
                heroResetAttacksFunction?.Invoke(heroController, null);

                heroRb2d.velocity = distance;
                heroController.current_velocity = distance;
            }
            else
            {
                heroController.cState.falling       = true;
                heroController.cState.doubleJumping = false;
                heroController.cState.dashing       = false;
                heroController.cState.backDashing   = false;
                heroController.cState.preventDash   = false;
                heroController.SetAttr("doubleJump_steps", 0);
                heroController.SetAttr("dash_timer", 0.0f);
                heroController.SetAttr("airDashed", false);
                heroController.SetAttr("doubleJumped", false);
                heroController.hero_state = ActorStates.airborne;
                heroController.AffectedByGravity(true);

                if (currentSecondsDelayBeforeInputAccepting < secondsDelayBeforeInputAccepting)
                {
                    currentSecondsDelayBeforeInputAccepting += Time.fixedDeltaTime;
                }
                else
                {
                    running = false;
                    _moving = false;
                    heroController.AcceptInput();
                }
            }
        }