static public int AFuncByDouble_s(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif System.Double a1; checkType(l, 1, out a1); HelloWorld.AFunc(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static public int AFunc_s(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif int argc = LuaDLL.lua_gettop(l); if (matchType(l, argc, 1, typeof(int))) { System.Int32 a1; checkType(l, 1, out a1); HelloWorld.AFunc(a1); pushValue(l, true); return(1); } else if (matchType(l, argc, 1, typeof(float))) { System.Single a1; checkType(l, 1, out a1); HelloWorld.AFunc(a1); pushValue(l, true); return(1); } else if (matchType(l, argc, 1, typeof(string))) { System.String a1; checkType(l, 1, out a1); HelloWorld.AFunc(a1); pushValue(l, true); return(1); } pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function AFunc to call"); return(2); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static public int AFuncByDouble_s(IntPtr l) { try { System.Double a1; checkType(l, 1, out a1); HelloWorld.AFunc(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int AFunc_s(IntPtr l) { try { int argc = LuaDLL.lua_gettop(l); if (matchType(l, argc, 1, typeof(string))) { System.String a1; checkType(l, 1, out a1); HelloWorld.AFunc(a1); pushValue(l, true); return(1); } else if (matchType(l, argc, 1, typeof(int))) { System.Int32 a1; checkType(l, 1, out a1); HelloWorld.AFunc(a1); pushValue(l, true); return(1); } else if (matchType(l, argc, 1, typeof(float))) { System.Single a1; checkType(l, 1, out a1); HelloWorld.AFunc(a1); pushValue(l, true); return(1); } pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function AFunc to call"); return(2); } catch (Exception e) { return(error(l, e)); } }