コード例 #1
0
    void GenerateMarkers()
    {
        print("GENERATION");
        for (int i = 0; i < activeMarkers.Count; i++)           //Release into pool
        {
            ReturnMarkerToPool(activeMarkers [i]);
        }
        activeMarkers.Clear();

        for (int i = 0; i < m; i++)
        {
            activeMarkers.Add(AcquireMarkerFromPool(activeMarkersContainer));
        }

        UpdatePositions();
        HeatMap hm = GetComponent <HeatMap> ();

        if (hm != null)
        {
            hm.Initialize(activeMarkersContainer);
        }
    }