private void setupPostProcessors() { var bloom = addPostProcessor(new BloomPostProcessor(2)); bloom.setBloomSettings(new BloomSettings(0.5f, 0.4f, 0.6f, 1, 1, 1)); var scanlines = addPostProcessor(new ScanlinesPostProcessor(1)); scanlines.effect.attenuation = 0.04f; scanlines.effect.linesFactor = 1500f; _heatDistortionPostProcessor = addPostProcessor(new HeatDistortionPostProcessor(5)); _heatDistortionPostProcessor.enabled = false; }
public void AddHeatWave() { HeatDistortionPostProcessor = entity.scene.addPostProcessor(new HeatDistortionPostProcessor(0)); }