private void setupPostProcessors()
        {
            var bloom = addPostProcessor(new BloomPostProcessor(2));

            bloom.setBloomSettings(new BloomSettings(0.5f, 0.4f, 0.6f, 1, 1, 1));

            var scanlines = addPostProcessor(new ScanlinesPostProcessor(1));

            scanlines.effect.attenuation = 0.04f;
            scanlines.effect.linesFactor = 1500f;

            _heatDistortionPostProcessor         = addPostProcessor(new HeatDistortionPostProcessor(5));
            _heatDistortionPostProcessor.enabled = false;
        }
 public void AddHeatWave()
 {
     HeatDistortionPostProcessor = entity.scene.addPostProcessor(new HeatDistortionPostProcessor(0));
 }