コード例 #1
0
    private void OnCollisionEnter(Collision collision)
    {
        Collider collider = collision.collider;
        BaseFire fire     = collider.GetComponent <BaseFire>();

        if (fire != null && !fire.createdBy.CompareTag(gameObject.tag))
        {
            healthHandler.takdeDamage(fire.damage);
        }
        if (collider.CompareTag("Terrain"))
        {
            healthHandler.takdeDamage(10f);
        }
    }