private void Game_OnTick() { var mana = Player.ManaPercent; if (killstealMenu.GetCheckbox("enable")) { Killsteal.DoKS(); } if (Orbwalker.ActiveMode == (OrbwalkingMode.Combo) && mana >= comboMenu.GetSlider("mana")) { Combo.DoCombo(); Items.DoItems(); Items.Doorbs(); } if (Orbwalker.ActiveMode == (OrbwalkingMode.Harass) && mana >= harassMenu.GetSlider("mana")) { Harass.DoHarass(); } if (Orbwalker.ActiveMode == (OrbwalkingMode.LaneClear) && mana >= laneclearMenu.GetSlider("mana")) { LaneClear.DoLaneClear(); } if (Orbwalker.ActiveMode == (OrbwalkingMode.LastHit) && mana >= lasthitMenu.GetSlider("mana")) { LastHit.DoLastHit(); } if (Orbwalker.ActiveMode == (OrbwalkingMode.Flee)) { Flee.DoFlee(); Items.DoItems(); } //Items.DoQss(); Pots.DoPots(); SS.DoSmite(); SS.DoHeal(); if (qRange == GetQRange()) { return; } qRange = GetQRange(); Q.Range = qRange; }
private static void Game_OnTick() { var mana = Me.ManaPercent; if (KillstealMenu.GetCheckbox("enable")) { Killsteal.DoKs(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Combo) { Combo.DoCombo(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Harass) { Harass.DoHarass(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.LaneClear) { LaneClear.DoLaneClear(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.JungleClear) { JungleClear.DoJungleClear(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.LastHit) { LastHit.DoLastHit(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Flee) { Flee.DoFlee(); } //This is a basic fix, due to OnLevelUp being disabled if (_currentLevel == Player.Level) { return; } Leveler(); _currentLevel = Player.Level; }
private void Game_OnTick() { var mana = Player.ManaPercent; if (killstealMenu.GetCheckbox("enable")) { Killsteal.DoKS(); } if (Orbwalker.ActiveMode == (OrbwalkingMode.Combo) && mana >= comboMenu.GetSlider("mana")) { Combo.DoCombo(); } if (Orbwalker.ActiveMode == (OrbwalkingMode.Harass) && mana >= harassMenu.GetSlider("mana")) { Harass.DoHarass(); } if (Orbwalker.ActiveMode == (OrbwalkingMode.LaneClear) && mana >= laneclearMenu.GetSlider("mana")) { LaneClear.DoLaneClear(); } if (Orbwalker.ActiveMode == (OrbwalkingMode.LastHit) && mana >= lasthitMenu.GetSlider("mana")) { LastHit.DoLastHit(); } if (Orbwalker.ActiveMode == (OrbwalkingMode.Flee)) { Flee.DoFlee(); } if (chaseMenu.GetKeybind("chaseK")) { ObjectManager.Player.IssueOrder(GameObjectOrder.MoveTo, Game.CursorPosition); ChaseCombo.DoChaseCombo(); } if (comboMenu.GetKeybind("advK")) { ObjectManager.Player.IssueOrder(GameObjectOrder.MoveTo, Game.CursorPosition); GapCombo.DoGapCombo(); } }
private static void Game_OnTick() { var mana = Me.ManaPercent; if (HarassMenu.GetCheckbox("autoE") && mana >= HarassMenu.GetSlider("mana")) { if (E.IsReady() && !Main._isUlting) { var target = TargetSelector.GetTarget(E.Range, TargetSelector.DamageType.Magical); if (target != null) { E.Cast(target); } } } if (KillstealMenu.GetCheckbox("enable")) { Killsteal.DoKs(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Combo && mana >= ComboMenu.GetSlider("mana")) { Combo.DoCombo(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Harass && mana >= HarassMenu.GetSlider("mana")) { Harass.DoHarass(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.LaneClear && mana >= LaneclearMenu.GetSlider("mana")) { LaneClear.DoLaneClear(); } //This is a basic fix, due to OnLevelUp being disabled if (_currentLevel == Player.Level) { return; } Leveler(); _currentLevel = Player.Level; }
private static void Game_OnTick() { var mana = Me.ManaPercent; if (EkkoRGhost == null && R.IsReady()) { EkkoRGhost = ObjectManager.Get <Obj_AI_Base>().FirstOrDefault(x => !x.IsEnemy && x.Name.ToLower().Contains("ekko")); } if (KillstealMenu.GetCheckbox("enable")) { Killsteal.DoKs(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Combo && mana >= ComboMenu.GetSlider("mana")) { Combo.DoCombo(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Harass && mana >= HarassMenu.GetSlider("mana")) { Harass.DoHarass(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.LaneClear && mana >= LaneclearMenu.GetSlider("mana")) { LaneClear.DoLaneClear(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.JungleClear && mana >= LaneclearMenu.GetSlider("mana")) { JungleClear.DoJungleClear(); } //This is a basic fix, due to OnLevelUp being disabled if (_currentLevel == Player.Level) { return; } Leveler(); _currentLevel = Player.Level; }
private static void Game_OnTick() { var mana = Me.ManaPercent; if (KillstealMenu.GetCheckbox("enable")) { Killsteal.DoKs(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Combo && mana >= ComboMenu.GetSlider("mana")) { Combo.DoCombo(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Harass && mana >= HarassMenu.GetSlider("mana")) { Harass.DoHarass(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.LaneClear && mana >= LaneclearMenu.GetSlider("mana")) { LaneClear.DoLaneClear(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.LastHit && mana >= LasthitMenu.GetSlider("mana")) { LaneClear.DoLaneClear(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Flee && mana >= FleeMenu.GetSlider("mana")) { Flee.DoFlee(); } //This is a basic fix, due to OnLevelUp being disabled if (_currentLevel == Player.Level) { return; } Leveler(); _currentLevel = Player.Level; }
private static void Game_OnTick() { var mana = Me.ManaPercent; if (HarassMenu.GetCheckbox("autoE") && ObjectManager.Me.HealthPercent > HarassMenu.GetSlider("minE") && mana >= HarassMenu.GetSlider("mana")) { if (E.IsReady()) { var target = TargetSelector.GetTarget(E.Range, TargetSelector.DamageType.Magical); if (target != null) { E.CastOnUnit(target); } } } if (KillstealMenu.GetCheckbox("enable")) Killsteal.DoKs(); if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Combo && mana >= ComboMenu.GetSlider("mana")) Combo.DoCombo(); if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Harass && mana >= HarassMenu.GetSlider("mana")) Harass.DoHarass(); if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.LaneClear && mana >= LaneclearMenu.GetSlider("mana")) LaneClear.DoLaneClear(); if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.JungleClear && mana >= JungleclearMenu.GetSlider("mana")) JungleClear.DoJungleClear(); if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.LastHit && mana >= LasthitMenu.GetSlider("mana")) LastHit.DoLastHit(); //This is a basic fix, due to OnLevelUp being disabled if (_currentLevel == Player.Level) return; Leveler(); _currentLevel = Player.Level; }
static void InstanceControl() { if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo)) { Combo.DoCombo(); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Harass)) { Harass.DoHarass(); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear)) { LaneClear.DoClear(); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.JungleClear)) { JungleClear.DoClear(); } }
private void Game_OnTick() { var mana = ObjectManager.Me.ManaPercent; if (killstealMenu.GetCheckbox("enable")) { Killsteal.DoKS(); } if (orb.ActiveMode == Orbwalker.OrbwalkingMode.Combo && mana >= comboMenu.GetSlider("mana")) { Combo.DoCombo(); } if (orb.ActiveMode == Orbwalker.OrbwalkingMode.Harass && mana >= harassMenu.GetSlider("mana")) { //Not Implemented Yet Harass.DoHarass(); } if (orb.ActiveMode == Orbwalker.OrbwalkingMode.LaneClear && mana >= laneclearMenu.GetSlider("mana")) { LaneClear.DoLaneClear(); } if (orb.ActiveMode == Orbwalker.OrbwalkingMode.LastHit && mana >= lasthitMenu.GetSlider("mana")) { LaneClear.DoLaneClear(); } if (orb.ActiveMode == Orbwalker.OrbwalkingMode.Flee && mana >= fleeMenu.GetSlider("mana")) { //Not Implemented Yet Flee.DoFlee(); } }
private static void Game_OnTick() { var mana = Me.ManaPercent; if (MiscMenu.GetKeybind("manualQ")) { if (Q.IsReady()) { AIHeroClient target; target = TargetSelector.GetTarget(QMenu.GetSlider("rangeQ"), TargetSelector.DamageType.Magical); if (MiscMenu.GetCheckbox("useDP")) { var location = LinearPrediction(ObjectManager.Player.Position, Q, (AIHeroClient)target); if (target != null && (target.Distance(ObjectManager.Me) > QMenu.GetSlider("minQ")) && !Functions.HasSpellShield(target) && location != DarkPrediction.empt && !DarkPrediction.CollisionChecker(location, ObjectManager.Me.Position, Q)) { Q.Cast(location); } } else { if (target != null && (target.Distance(ObjectManager.Me) > QMenu.GetSlider("minQ")) && !Functions.HasSpellShield(target)) { Q.CastIfHitchanceEquals(target, HitChance.VeryHigh); } } } } if (KillstealMenu.GetCheckbox("enable")) { Killsteal.DoKs(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Combo && mana >= ComboMenu.GetSlider("mana")) { Combo.DoCombo(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Harass && mana >= HarassMenu.GetSlider("mana")) { Harass.DoHarass(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.LaneClear && mana >= LaneclearMenu.GetSlider("mana")) { LaneClear.DoLaneClear(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.LastHit && mana >= LasthitMenu.GetSlider("mana")) { LaneClear.DoLaneClear(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Flee && mana >= FleeMenu.GetSlider("mana")) { Flee.DoFlee(); } //This is a basic fix, due to OnLevelUp being disabled if (_currentLevel == Player.Level) { return; } Leveler(); _currentLevel = Player.Level; }
private void Game_OnTick() { if (Player.IsRecalling() || Player.IsDead) { return; } var mana = Player.ManaPercent; if (killstealMenu.GetCheckbox("enable")) { Killsteal.DoKS(); } if (Orbwalker.ActiveMode == (OrbwalkingMode.Combo) && mana >= comboMenu.GetSlider("mana")) { Combo.DoCombo(); Items.DoItems(); Items.Doorbs(); } if (Orbwalker.ActiveMode == (OrbwalkingMode.Harass) && mana >= harassMenu.GetSlider("mana")) { Harass.DoHarass(); } if (Orbwalker.ActiveMode == (OrbwalkingMode.LaneClear) && mana >= laneclearMenu.GetSlider("mana")) { LaneClear.DoLaneClear(); } if (Orbwalker.ActiveMode == (OrbwalkingMode.LastHit) && mana >= lasthitMenu.GetSlider("mana")) { LastHit.DoLastHit(); } if (Orbwalker.ActiveMode == (OrbwalkingMode.Flee)) { Flee.DoFlee(); Items.DoItems(); } /*if (rMode.GetKeybind("rKey")) * { * RTap.DoRTap(); * }*/ if (autowMenu.GetCheckbox("autoW")) { AutoW.DoAutoW(); } Pots.DoPots(); SS.DoSmite(); SS.DoHeal(); if (rRange == GetRRange()) { return; } rRange = GetRRange(); R.Range = rRange; }
private static void Game_OnTick() { //if (_isE)// Gotta check this //{ // _isEabort = ObjectManager.Player.CountEnemiesInRange(200f); // if (_isEabort < _isEcount) // { // E.Cast(); // } // else // { // _isEcount = Player.CountEnemiesInRange(600f); // } //} if (MiscMenu.Get <MenuKeybind>("SemiR").Active) { if (R.IsReady() && TargetSelector.GetTarget(R.Range, TargetSelector.DamageType.Magical) != null) { R.Cast(TargetSelector.GetTarget(R.Range, TargetSelector.DamageType.Magical), true); } } if (KillstealMenu.GetCheckbox("enable")) { Killsteal.DoKs(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Combo) { Combo.DoCombo(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Harass) { Harass.DoHarass(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.LaneClear) { LaneClear.DoLaneClear(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.JungleClear) { JungleClear.DoJungleClear(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.LastHit) { LastHit.DoLastHit(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Flee) { Flee.DoFlee(); } //This is a basic fix, due to OnLevelUp being disabled if (_currentLevel == Player.Level) { return; } Leveler(); _currentLevel = Player.Level; }