public CubeBuilder(Transform cubesParent, GameObject cubesPrefab, float sideCube, PositionToSpawn positionToSpawn) { this.cubesParent = cubesParent; this.cubesPrefab = cubesPrefab; this.sideCube = sideCube; this.positionToSpawn = positionToSpawn; }
public CoinBuilder(Transform coinsParent, GameObject coinsPrefab, int maxLengthAmountCoins, int maxWidthAmountCoins, float sideCoin, PositionToSpawn positionToSpawn) { this.coinsParent = coinsParent; this.coinsPrefab = coinsPrefab; this.maxLengthAmountCoins = maxLengthAmountCoins; this.maxWidthAmountCoins = maxWidthAmountCoins; this.sideCoin = sideCoin; this.positionToSpawn = positionToSpawn; }