コード例 #1
0
        private void showDown(Player smallBlindPlayer, Player bigBlindPlayer, PlayedHandEntity playedHand)
        {
            HandComparison comparison = HandComparer.Compare(smallBlindPlayer.HoleCards, bigBlindPlayer.HoleCards, Board);

            switch (comparison)
            {
            case HandComparison.None:
                //no winner is determined = split pot
                break;

            case HandComparison.Player1Won:
                playedHand.WinnerId = smallBlindPlayer.Id;
                break;

            case HandComparison.Player2Won:
                playedHand.WinnerId = bigBlindPlayer.Id;
                break;
            }

            playedHand.AmountWon = PotSize / 2;
            playedHand.PotSize   = PotSize;
            this.Phase           = GamePhase.Showdown;
        }
コード例 #2
0
 // Use this for initialization
 void Start()
 {
     this.handComp = new HandComparison(PositionThreshold, RotationThreshold);
 }
コード例 #3
0
ファイル: GestureCatcher.cs プロジェクト: marcomnt/RV
    //use this for: setar essa porra na tora!
    //public void setaEssaPorra(PlayerShooting ps){
    //    this.playershooting = ps;
    //}

    // Use this for initialization
    void Start()
    {
        this.handComp = new HandComparison(1, 1);
        this.hands    = new LeapHand[2];
    }