コード例 #1
0
    public void IsAvailableButton()
    {
        string tag       = this.adTag();
        bool   available = false;

        switch (this.SelectedAdType)
        {
        case AdType.Interstitial:
            available = HZInterstitialAd.IsAvailable(tag);
            break;

        case AdType.Video:
            available = HZVideoAd.IsAvailable(tag);
            break;

        case AdType.Incentivized:
            available = HZIncentivizedAd.IsAvailable(tag);
            break;

        case AdType.Banner:
            // Not applicable
            break;

        case AdType.Offerwall:
            available = HZOfferWallAd.IsAvailable(tag);
            break;
        }

        string availabilityMessage = available ? "available" : "not available";

        this.console.Append(this.SelectedAdType.ToString() + " with tag: " + tag + " is " + availabilityMessage);
    }
コード例 #2
0
    public static bool PlayAd(UnityEngine.Events.UnityAction onAdPlay, UnityEngine.Events.UnityAction adNotAviable)
    {
        // fetch the video
        HZVideoAd.Fetch();
        // Check for availability
        if (HZVideoAd.IsAvailable())
        {
            // Show the ad
            HZVideoAd.Show();
            // Callback
            if (null != onAdPlay)
            {
                onAdPlay.Invoke();
            }
            // E x i t
            return(true);
        }

        // Failed debug it
        if (null != adNotAviable)
        {
            adNotAviable.Invoke();
        }

        return(false);
    }
コード例 #3
0
ファイル: AdsManager.cs プロジェクト: zmer007/noodleadstest
 public void ShowVideo()
 {
     if (HZVideoAd.IsAvailable())
     {
         HZVideoAd.Show();
     }
 }
コード例 #4
0
    // Untouched code copied from AdCentral
    // ------------

    private static bool PlayHeyzapVideoAd()
    {
        if (HZVideoAd.IsAvailable())
        {
            HZVideoAd.Show();
            HZVideoAd.Fetch();
            return(true);
        }
        return(false);
    }
コード例 #5
0
 public void ShowVideoAd()
 {
     if (HZVideoAd.IsAvailable())
     {
         HZVideoAd.Show();
     }
     else
     {
         FetchVideoAd();
     }
 }
コード例 #6
0
 public void ShowVideoAd()
 {
     if (canShowAd && !adsRemoved && HZVideoAd.IsAvailable())
     {
         Toaster.ShowDebugToast("Showing Video ad");
         HZVideoAd.Show();
     }
     else
     {
         Toaster.ShowDebugToast("Can't show Video ad");
     }
 }
コード例 #7
0
 private void ShowVideo()
 {
     // Later, such as after a level is completed
     if (HZVideoAd.IsAvailable("video"))
     {
         HZShowOptions showOptions = new HZShowOptions();
         showOptions.Tag = "video";
         HZVideoAd.ShowWithOptions(showOptions);
         VideoAdCointer = 0;
         Defs.MuteSounds(true);
     }
 }
コード例 #8
0
    public static bool PlayAd()
    {
        // fetch the video
        HZVideoAd.Fetch();
        // Check for availability
        if (HZVideoAd.IsAvailable())
        {
            // Show the ad
            HZVideoAd.Show();
            // E x i t
            return(true);
        }

        return(false);
    }
コード例 #9
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        public void ShowVideoAd(string tag)
        {
            if (HZVideoAd.IsAvailable(tag) && canShowAd && !adsRemoved)
            {
                Toaster.ShowDebugToast("Showing Video ad for tag; " + tag);

                HZShowOptions options = new HZShowOptions();
                options.Tag = tag;
                HZVideoAd.ShowWithOptions(options);
            }
            else
            {
                Toaster.ShowDebugToast("Can't show Video ad for tag; " + tag);
            }
        }
コード例 #10
0
ファイル: Maze56.cs プロジェクト: aleknikolov11/Maze-Game
 public void NextLevel()
 {
     if (PlayerPrefs.GetInt("currentAdIteration") == 2)
     {
         PlayerPrefs.SetInt("currentAdIteration", 0);
         if (HZVideoAd.IsAvailable())
         {
             HZVideoAd.Show();
         }
     }
     else
     {
         PlayerPrefs.SetInt("currentAdIteration", PlayerPrefs.GetInt("currentAdIteration") + 1);
     }
     SceneManager.LoadScene(currentLevel + 1);
 }
コード例 #11
0
ファイル: Game.cs プロジェクト: gbdb71/Unity3D-Soccer-Game
    IEnumerator End(float waitTime)
    {
        gameEnded = true;
        audioWhistle2.Play();

        player.gameEnded   = true;
        opponent.gameEnded = true;

        data.GetComponent <Data>().playerScore = pScore;
        data.GetComponent <Data>().oppScore    = oScore;

        yield return(new WaitForSeconds(waitTime));

        //
        // Show AD
        //
        if (Random.Range(0, 10) >= 2)
        {
            if (HZVideoAd.IsAvailable())
            {
                HZVideoAd.Show();
            }
            else
            {
                HZInterstitialAd.Show();
            }
        }
        else
        {
            HZInterstitialAd.Show();
        }

        // Show Menu
        menuBtn.SetActive(true);
        rematchBtn.SetActive(true);

        //
        // AD cache
        //
        StartCoroutine(AdCache(0.1F));
    }
コード例 #12
0
    public override bool IsAvilable(AdsElement type)
    {
        if (!AdsController.NoAds)
        {
            switch (type.type)
            {
            case AdsType.Interstitial:
                HZInterstitialAd.IsAvailable(type.name);
                break;

            case AdsType.Video:
                HZVideoAd.IsAvailable(type.name);
                break;

            case AdsType.RewardedVideo:
                HZIncentivizedAd.IsAvailable(type.name);
                break;
            }
        }
        return(false);
    }
コード例 #13
0
 public void showHeyZapAds()
 {
     if (PlayerPrefs.HasKey("HeyZadAdcount"))
     {
         if (PlayerPrefs.GetInt("HeyZadAdcount") == 3)
         {
             HZInterstitialAd.Show();
             PlayerPrefs.SetInt("HeyZadAdcount", 0);
         }
         else
         {
             if (HZVideoAd.IsAvailable())
             {
                 HZVideoAd.Show();
             }
             PlayerPrefs.SetInt("HeyZadAdcount", PlayerPrefs.GetInt("HeyZadAdcount") + 1);
         }
     }
     else
     {
         PlayerPrefs.SetInt("HeyZadAdcount", 0);
     }
 }
コード例 #14
0
    void OnTriggerEnter2D(Collider2D other)
    {
        if (!gameEnded)
        {
            if (other.gameObject.tag == "Enemy" && !shieldActive)
            {
                ShieldPowerup.clip = lost;
                gameStarted        = false;
                StartCoroutine(GameOverMenuDelay());

                gameEnded = true;
                SpriteRenderer sr = this.GetComponent <SpriteRenderer> ();
                sr.enabled = false;

                foreach (GameObject x in arrows)
                {
                    Arrow arrowScript = x.GetComponent <Arrow> ();
                    arrowScript.gameStarted        = false;
                    arrowScript.gameStartedControl = true;

                    x.SetActive(false);
                }


                GameObject z      = GameObject.Find("EndOfGameScoreText");
                Text       score1 = z.GetComponent <Text> ();
                score1.text += scoreF.ToString("0.00");
                //isTouched = false;
                scoreF    = Mathf.Round(scoreF * 100f) / 100f;
                highScore = Mathf.Round(highScore * 100f) / 100f;                  // round to nearest 100th

                // Set taunts here
                Text tauntText = GameObject.Find("TauntText").GetComponent <Text> ();

                if (scoreF > highScore)
                {
                    PlayerPrefs.SetFloat("Highscore", scoreF);
                    highScore = scoreF;

                    z            = GameObject.Find("HighscoreText");
                    score1       = z.GetComponent <Text> ();
                    score1.text += highScore.ToString("0.00");

                    int x = Random.Range(1, 4);                      // 3 taunts
                    switch (x)
                    {
                    case 1:
                        tauntText.text     = "You've outdone yourself!";
                        tauntText.fontSize = 20;

                        break;

                    case 2:
                        tauntText.text     = "New highscore!";
                        tauntText.fontSize = 22;

                        break;

                    case 3:
                        tauntText.text     = "Well done!";
                        tauntText.fontSize = 22;

                        break;
                    }
                }
                else
                {
                    // no new highscore
                    if (scoreF < 15)
                    {
                        // below 15 seconds
                        int x = Random.Range(1, 5);                          // 5 taunts
                        switch (x)
                        {
                        case 1:
                            tauntText.text     = "Well, this is embarrassing";
                            tauntText.fontSize = 19;

                            break;

                        case 2:
                            tauntText.text = "That's not all you've got,\nis it?!";
                            tauntText.transform.localPosition = new Vector3(tauntText.transform.localPosition.x, 18.7f, 0f);
                            tauntText.fontSize = 18;

                            break;

                        case 3:
                            tauntText.text     = "Is that your best?";
                            tauntText.fontSize = 21;

                            break;

                        case 4:
                            tauntText.text     = "Uh-Oh";
                            tauntText.fontSize = 22;
                            break;
                        }
                    }
                    else if (scoreF >= (highScore - 3f) && scoreF < highScore)
                    {
                        // below highscore by 3
                        int x = Random.Range(1, 3);                          // 2 taunts
                        switch (x)
                        {
                        case 1:
                            tauntText.text     = "So close!";
                            tauntText.fontSize = 22;

                            break;

                        case 2:
                            tauntText.text     = "A new highscore.. almost";
                            tauntText.fontSize = 20;

                            break;
                        }
                    }
                    else if (scoreF >= 15)
                    {
                        // above or equal to 15 seconds
                        int x = Random.Range(1, 3);                          // 2 taunts
                        switch (x)
                        {
                        case 1:
                            tauntText.text     = "Give it one more go";
                            tauntText.fontSize = 22;

                            break;

                        case 2:
                            tauntText.text     = "You can do better";
                            tauntText.fontSize = 22;

                            break;
                        }
                    }

                    z            = GameObject.Find("HighscoreText");
                    score1       = z.GetComponent <Text> ();
                    score1.text += highScore.ToString("0.00");
                }
                //Video Ad
                if (totalPlayTime + Mathf.FloorToInt(scoreF) >= 90)
                {
                    if (HZVideoAd.IsAvailable())
                    {
                        PlayerPrefs.SetInt("Total Time Played Since Last ad", 0);
                        HZVideoAd.Show();
                    }
                }
                else
                {
                    PlayerPrefs.SetInt("Total Time Played Since Last ad", totalPlayTime + Mathf.FloorToInt(scoreF));
                }
            }
        }
    }
コード例 #15
0
    // Update is called once per frame
    void Update()
    {
        //You can set a listener on HZInterstitialAd, HZVideoAd, HZIncentivizedAd, and HZOfferWallAd.

        HZIncentivizedAd.AdDisplayListener listenerReward = delegate(string adState, string adTag) {
            if (adState.Equals("incentivized_result_complete"))
            {
                // The user has watched the entire video and should be given a reward.
            }
            if (adState.Equals("incentivized_result_incomplete"))
            {
                // The user did not watch the entire video and should not be given a   reward.
            }
        };

        HZIncentivizedAd.SetDisplayListener(listenerReward);

        HZInterstitialAd.AdDisplayListener listenerInterstitial = delegate(string adState, string adTag) {
            if (adState.Equals("show"))
            {
                // Sent when an ad has been displayed.
                // This is a good place to pause your app, if applicable.
            }
            if (adState.Equals("hide"))
            {
                // Sent when an ad has been removed from view.
                // This is a good place to unpause your app, if applicable.
            }
            if (adState.Equals("click"))
            {
                // Sent when an ad has been clicked by the user.
            }
            if (adState.Equals("failed"))
            {
                // Sent when you call `show`, but there isn't an ad to be shown.
                // Some of the possible reasons for show errors:
                //    - `HeyzapAds.PauseExpensiveWork()` was called, which pauses
                //      expensive operations like SDK initializations and ad
                //      fetches, andand `HeyzapAds.ResumeExpensiveWork()` has not
                //      yet been called
                //    - The given ad tag is disabled (see your app's Publisher
                //      Settings dashboard)
                //    - An ad is already showing
                //    - A recent IAP is blocking ads from being shown (see your
                //      app's Publisher Settings dashboard)
                //    - One or more of the segments the user falls into are
                //      preventing an ad from being shown (see your Segmentation
                //      Settings dashboard)
                //    - Incentivized ad rate limiting (see your app's Publisher
                //      Settings dashboard)
                //    - One of the mediated SDKs reported it had an ad to show
                //      but did not display one when asked (a rare case)
                //    - The SDK is waiting for a network request to return before an
                //      ad can show
            }
            if (adState.Equals("available"))
            {
                // Sent when an ad has been loaded and is ready to be displayed,
                //   either because we autofetched an ad or because you called
                //   `Fetch`.
            }
            if (adState.Equals("fetch_failed"))
            {
                // Sent when an ad has failed to load.
                // This is sent with when we try to autofetch an ad and fail, and also
                //    as a response to calls you make to `Fetch` that fail.
                // Some of the possible reasons for fetch failures:
                //    - Incentivized ad rate limiting (see your app's Publisher
                //      Settings dashboard)
                //    - None of the available ad networks had any fill
                //    - Network connectivity
                //    - The given ad tag is disabled (see your app's Publisher
                //      Settings dashboard)
                //    - One or more of the segments the user falls into are
                //      preventing an ad from being fetched (see your
                //      Segmentation Settings dashboard)
            }
            if (adState.Equals("audio_starting"))
            {
                // The ad about to be shown will need audio.
                // Mute any background music.
            }
            if (adState.Equals("audio_finished"))
            {
                // The ad being shown no longer needs audio.
                // Any background music can be resumed.
            }
        };

        HZInterstitialAd.SetDisplayListener(listenerInterstitial);

        if (GameController.adCount == 3)
        {
            if (!HZVideoAd.IsAvailable())
            {
                FetchVideoAd();
            }
        }

        if (GameController.adCount >= 5)
        {
            GameController.adCount = 0;
            int rand = Random.Range(0, 2);
            if (rand == 0)
            {
                ShowInterstitialAd();
            }
            else
            {
                ShowVideoAd();
            }
        }
    }